Monday, 1 March 2010

Bucket Ball

Two teams at opposite ends of the hall.
One member of the team stands on a chair with a bucket at the opponents end of the hall.
Players score by getting the ball into their bucket. Players cannot move when holding the ball. This is a non-contact game.

Boxing Glove game / Haggis Game

Players stand in a circle around a leader who swings a boxing glove around the circle on a rope.
Players must jump over the boxing glove / rope. If touched by the boxing glove / rope a player is eliminated and sits out.
The winner is the player who is last in.
Alternative equipment might be a knot on the end of the rope (eg monkey fist), or gaffa tape roll (but not too heavy).

Submarines

Players line up in two teams at either end of the hall with their feet apart and touching their neighbours.

When a beanbag or tennis ball is thrown (underarm) between a players legs by an opponent then they are out and must sit down. No defending is allowed.
Stray beanbags are collected by members of the team behind the line of players, in order to reload.

Time in the Centre

All players form a circle.
One team enters the circle and forms a line, one behind the other, holding on to each others waists in a caterpillar formation.
The players in the circle have to eliminate the team in the centre by hitting the last member of the team below the waist with the ball. When a team-member is out they leave the circle.
The time taken is recorded for each team to be eliminated.
The winning team is the team which stayed in the centre for the longest.

Four Corners

Players are split into four teams and take up position in the four corners or quandrants of the hall.
Players must defend their region by keeping the ball out of their space.
A whistle is blown at random intervals, at which point the position of the ball is noted against whichever team has it in their area.
The winners are the team with the fewest points.

Dodgeball

Selected individuals may eliminate other players by hitting them with a ball below the waist.
Once out a player must sit out of the playing area.

Thunderball

Two teams at either ends of the hall with no-mans-land in between.
Players hit with the ball below the waist by an opponent are out.
Once out a player must move to the wall behind their opponents. If they cleanly catch the ball thrown by one of their team-mates then they are back in and can rejoin their team.